


Even the external input for filter and envelope processing has been recreated (though signals go in and out via your own audio interface rather than the jacks on the controller). Obviously MS20 maps to the controller exactly the patchbay, assignable wheel and assignable button work just as they did originally.
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We've come to expect software instruments with photo-realistic front panels, and the Legacy instruments are no exception, but all three instruments can also be controlled via the hardware controller.
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As on the original, the polyphony is limited to 32 oscillators (which equates to between one and 32 voices depending on the complexity of the Performance), but as the Multi mode has been dropped (it makes no sense in a software environment where you can open as many tracks of each instrument as you like), each instance has full polyphony rather than all the parts having to share. What's more, SysEx dumps of existing Wavestation patches can be imported. It contains the same wavetables as the original, and comes with all 550 preset performances found in the Wavestation SR. In this respect, Korg had the advantage that some of the original engineers were available to help out with the software. Legacy models the original Wavestation and its effects exactly, including, apparently, some small design flaws that contributed to its unique sound. It also had onboard effects that had to be deployed in a compromised fashion in multitimbral mode. The Wavestation was an ambitious wave sequencing instrument that suffered from the limited processing power available at the time of its inception, which meant that although it was technically multitimbral, it really only had enough polyphony to be used as a single instrument if complex sounds were being used. If I had to compare it to anything, I'd say the poly MS20 sounded pretty close to an old Oberheim.įor me, the third instrument in the collection is the real prize - the much-loved Korg Wavestation. One surprising result of this added capability is that the MS20 software becomes a real monster in polyphonic mode. The only departure from authenticity is that both instruments may be used polyphonically with up to 32 voices (or 16 voices in unison), though you can restrict the voice count to lower numbers if you wish.


This is more processor-intensive than the alternative method of modelling the approximate behaviour of blocks of circuitry, but it does get a lot closer to the original sound. I'm told that Legacy came about because a group of Korg designers had a fascination for creating software models of their favourite old instruments, which is probably why the end result is so authentic Korg have used what they call Component Modelling Technology to recreate the sound and behaviour of the original instruments by modelling individual components. Two of the included synths model old analogue keyboards, the MS20 monosynth and the Korg Polysix, a fairly simple but rich-sounding six-voice analogue machine with an onboard arpeggiator.
